Month 2 of 9
UI/UX Design & Graphics for Developers
Professional visuals and prototypes
Modules & Weeks
Explore each week's curriculum and objectives
1
UI/UX Principles, User Flows, Accessibility, and Mobile-First Design
Objectives: Grasp core principles; learn mobile-first (design for small screens first); prioritize accessibility for real-world impact.
2
Ethical Graphics Creation (Icons, Logos, Banners via AI Tools)
Objectives: Generate and refine graphics ethically; focus on originality for commercial use.
3
Prototyping in Figma (Interactive Mockups)
Objectives: Turn designs into clickable prototypes; add interactions.
4
Design Systems and Iteration
Objectives: Create reusable components; iterate based on feedback.