Month 2 of 9

UI/UX Design & Graphics for Developers

Professional visuals and prototypes

Modules & Weeks

Explore each week's curriculum and objectives

1

UI/UX Principles, User Flows, Accessibility, and Mobile-First Design

Objectives: Grasp core principles; learn mobile-first (design for small screens first); prioritize accessibility for real-world impact.

2

Ethical Graphics Creation (Icons, Logos, Banners via AI Tools)

Objectives: Generate and refine graphics ethically; focus on originality for commercial use.

3

Prototyping in Figma (Interactive Mockups)

Objectives: Turn designs into clickable prototypes; add interactions.

4

Design Systems and Iteration

Objectives: Create reusable components; iterate based on feedback.